Weapons of Reason – Regeneration Game

I worked with guys from Human After All on Weapons of Reason Power issue – I illustrated the article “Regeneration Game”, the story about how the role of architecture is used as a means of expressing power, but increasingly, architecture has become a means of laundering, investing and transferring personal and corporate wealth without fulfilling any particular service, or addressing specific demands for private or public space.
AD: Paul Willoughby